
These NPCs are often well armed enough to protect important quest givers from danger. IWS-Core-Civilians.esp ( Enable Faction-less Town guards and Civilian travelers )Įnable this to allow for wasteland civilians and town guards in Novac. With this active you will see factions war with each other. IWS-Core-Patrols.esp ( Enable Faction Patrols )Įnable this to allow for NPC Factions to patrol roads and owned land. This module also helps protect important quest giving NPCs.

IWS-Core-Guards.esp ( Enable Faction Guards )Įnable this to allow for NPC Factions to guard owned land. If you run just this module alone it will be the light version of IWS only slightly increasing creatures in the wastes. Increases the number of spawn points in the wasteland by hand. Increased hand placed spawns in the wastes. Hardened Mantis ( This Mantis has an extremely tough exoskeleton. This is also the first version to include original variations of creature types using the active spawn system in the form of 2 new mantis types.ĭeath Scythe Mantis ( Larger faster and more deadly )

Version 1.9 is mostly cleaning up and bug fixing in preperation for the search and destroy system to be included with version 2.0. Want more creatures? How about faction warfare? Want the roads to be defended by those who own them? Want huge battles or do you want just a slight increase to what is already in the game? The choice is yours!
#How to install fallout 4 update 1.8 mod#
Heeding the call for a FNV MMM This mod gives you the ability to configure how active you want the wasteland to be.
